Community Blog Topic: Do we need an ability squish?

While ultimately my answer is “yes,” it does come with reservations. If we get an ability squish, none of us will get to keep each of our favorite abilities. It’s pretty likely that every one of us will lose or see dramatically altered at least one of our favorite skills. I’m not looking forward to that part of an ability squish.

But with that caveat in mind, I can’t help but think of my poor hunter. She was my very first WoW character. I regularly level her to max out of a sense of obligation (pixels, I know, but she was my first!) However, once she’s there, she sits around and makes jewelcrafting items for my pally to disenchant. Quite a fall from her former position as my main, don’t you think?

She’s been relegated to boring money generator because of ability bloat. I enjoy complicated characters. I don’t want it to be faceroll easy – my main now is my Frost Death Knight, and I either PvP with her, or solo old raids. PvP on a Frost DK is anything but easy, especially when, like me, you go back and refine your craft every few fights, adjusting macros, using more complex combinations of abilities to take out those healers even faster.

But my hunter? Traps, stings, timed and instant shots, procs, pet management… the list is really long. I’ve never been able to get everything out on my bar, much less keybind it all, even with macros. I don’t want her to be easy. I want her to be playable.

So while I’ll miss some of those abilities, I trust my fate (and the fate of my hunter) to Blizzard’s capable hands.

Community Blog Topic: Do we need more levels?

One of these days, Robin is going to write a blog topic and I’m going to vehemently disagree with her own answer. Today, however, is not that day.

I find myself in agreement. As a fellow altaholic, I too really enjoy the leveling process. I would go so far as to say that I enjoy it more than I enjoy endgame. Until Mists, I would level a character to the cap, play the Auction House, buy whatever easy epics just for the fun of it, then move on to the next alt. It might not be everyone’s idea of fun, but I found it relaxing, diverse, and a fulfilling use of my downtime.

That’s right, I managed step into a raid just once in six years. For the record, it was old Naxx, they really needed a hunter, and… you guessed it. The boots dropped. I still have them!

I’m hoping for 10 rather than 5 new levels in the next expansion. Mists leveling felt slow in part because it was just a numbers game – I don’t think they’d make more or less material for 5 vs. 10 levels, the levels are just spread out differently. With 10 levels, even if you have to plow through a little more content to hit max level, you are getting that carrot of a level a lot more often. It’s encouraging, and, to me, enjoyable.

I love seeing my guys get incrementally more powerful, and I don’t want to have to always depend on a team of 10 to 25 other players to do that. While that incremental increase is certainly possible at max level by way of better gear, you have less flexibility about how you go about it. I don’t mind raiding or heroics – it is a MMO, and lots of people play it for the cooperative aspect – but I wouldn’t give up leveling for them.

Nagrand and Now: Garrosh Hellscream

A few weeks ago, I was working on Loremaster and finishing up quests in Nagrand. At the end of the quest chain, Garrosh made some statements that I found to be particularly interesting in light of the coming conclusion to this expansion. In the dialogue for the quest “There Is No Hope” Garrosh states:

“You have done much for the Mag’har. No one could ever deny your service to my people. Alas, the time of the Mag’har is at an end. You have shown me, more than anything, that I am unfit to lead these people. My cursed blood runs too deep. I will not… I cannot become the second Hellscream to damn the orcs.

Please, return to the Greatmother and tell her what I have told you. I am too ashamed to see her… to look into her eyes.”

Now, I’m pretty sure he gets a big pep talk from Thrall right after this happens, or at least he used to. But that line: “I cannot be the second Hellscream to damn the orcs.” It stuck with me over the last few weeks until I took the time to dig up that quest today.

As I watch the swirling torrent that is hurtling us toward a raid where we must tear down the orc who has not only been a major destructive force to his own people, but to the entire Horde, I think back on that line. And while the Horde and Alliance are at war, and many atrocities become more acceptable in war than they are when we view them in the daylight of peace, events like Theramore’s destruction are hard to justify, and make this long-time Horde player question not only Garrosh’s effect on the orcs and Horde, but the Alliance as well.

But at some point, Garrosh really wanted to be a good person. He felt he wasn’t qualified for leadership because he wouldn’t do a good enough job. A part of that person seems to have remained but gone off on a runaway train, where the ends justified the means to a frightening extent.

I won’t be sorry to see Garrosh Hellscream removed from power, however that course of events plays out in the coming raid tier. I just wonder what happened to the depressed orc in Nagrand who was afraid he wasn’t good enough to lead his people without damning them.

Community Blog Topic: Which faction’s story would you like to see more of?

Let me start of by saying that I play almost exclusively Horde, and have for years. Don’t get me wrong – some of my best WoW friends play Alliance, so no judgement here! But I did cross that line in the sand for one reason – I wanted to play a Worgen. I was disappointed when Horde got goblins, but werewolves? That can switch forms between human and werewolf? AND that don’t have to mount up to move really fast? I crossed that line so fast that if you hadn’t known it was there, you’d never find it now.

I wasn’t disappointed, at least not at first. The starting zone was complex, if a little buggy at first (okay, for about a year). Gilnean architecture is simply stunning. I love the old, steampunk, fantasy feel of Worgen architecture. The characters have so much flavor, so much possibility.

So I was pretty stunned when that ball got dropped, hot-potato-style. I play Horde, but hadn’t played through Silverpine since Cataclysm launched, and didn’t realize the story continued there until I ran into it by accident. It was nice to have a little more, but I’d rather have a story that is better integrated into the rest of the game, the way the trolls or orcs or even humans are. There is a ton of room for really interesting and fun story with the Worgen, and instead it sometimes feels like Blizzard regrets them a bit, as opposed to the goblins, who get a lot of screen time even in scenarios and who are making Orgrimmar a disgusting toxic waste dump.